
XNVSE is developed by korri123 (Kormákur) and jazzisparis. (ianpatt, behippo, scruggsywuggsy the ferret, and hlp) Stephen Abel, Paul Connelly, and Hugues LE PORS The original NVSE was created and maintained by Ian Patterson,
FALLOUT NEW VEGAS NVSE VERSION HOW TO
It does so without modifying the executable files on disk, so there are no permanent side effects.įor documentation on how to write scripts utilizing NVSE, see GECK Wiki. New Vegas Script Extender (NVSE) is a modder's resource that expands the scripting capabilities of Fallout: New Vegas. For bug reports and other problems, create a new GitHub issue. Supportįor support, contact us in the xNVSE Discord server. German No Gore, Xbox Gamepass and versions are not supported. XNVSE is compatible with the Steam and GOG versions of the game. Enabling the Steam Community option (enabled by default) will allow you to launch the game via Steam's standard UI. Launch NV via running nvse_loader.exe or, if you have patched the game using FNV 4GB Patcher, FalloutNV.exe.
FALLOUT NEW VEGAS NVSE VERSION INSTALL
Do not copy these files to the Data folder or install it with MO2 as with a normal mod. If you see files named FalloutNV.exe and FalloutNVLauncher.exe, this is the correct folder.

For Steam this is usually in your Program Files folder under Steam\steamapps\common\Fallout New Vegas\. DownloadĬhangelogs and all releases are provided in the releases section.

Unless you'd rather have Xilandro's mods, in which case, remove Solid Project and make sure you have NVSE 5.0b3. Then, so long as you have NVSE 5.1b2, it'll work. If you have either of them installed, remove them. New Vegas Script Extender (xNVSE) expands the engine and scripting capabilities of Fallout New Vegas. The problem is likely with either Xilandro's Fallout 4 quickloot mod or his Fallout 4 intimidation mod.
